Dec 23, 2011, 05:30 PM // 17:30 | #1 |
Pre-Searing Cadet
Join Date: Dec 2011
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Is Prophecies the original guild wars? Or is it an expansion?
Title says it all
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Dec 23, 2011, 05:37 PM // 17:37 | #2 |
God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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Prophecies is the original. Factions and Nightfall follow Prophecies. Eye of the North is the only "expansion".
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Dec 23, 2011, 05:48 PM // 17:48 | #3 |
Lion's Arch Merchant
Join Date: Jul 2008
Location: Planet Earth
Guild: Weapons Of Tyria [WoT]
Profession: R/
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As Pwnd says. Prophesies was the first and original game/campaign. Factions and Nightfall are standalone campaigns aswell (you can own and play them without having Prophesies) and not expansions as such. Eye of the North is the only actual expansion, as you need at least 1 of the 3 campaigns.
Storywise and also the order they were released in is Prophesies -> Factions -> Nightfall -> EotN |
Dec 23, 2011, 06:13 PM // 18:13 | #4 |
Krytan Explorer
Join Date: Aug 2010
Location: Czech Republic
Guild: The Dragonfly Effect [Phi]
Profession: Rt/
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But you need all od them to really enjoy the game.
Everyone without any of those immediately quits GW or decides to buy the rest soon or later. |
Dec 23, 2011, 06:30 PM // 18:30 | #5 |
Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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http://wiki.guildwars.com/wiki/Guild_Wars_Prophecies yes, and it went live April 28, 2005. Nearly 7 years ago. No hard mode, but normal mode was tougher. Loot was much better. The release was very buggy. Hench got stuck, ran away, and once mine ran up an invisible ramp into the sky and disappeared. In spite of bugs, it was a blast because nobody knew what they were doing nor cared.
There was a beta before that and traces of an earlier game design still remain. If you want a nominal target date for GW 2, April 28 good as any. |
Dec 23, 2011, 07:09 PM // 19:09 | #6 |
Pre-Searing Cadet
Join Date: Dec 2011
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So if I buy the Guild Wars Trilogy (which comes with Guild Wars, Factions, and Nightfall) it would come with Prophecies, correct? Because "Guild Wars" would be considered prophecies, right?
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Dec 23, 2011, 07:13 PM // 19:13 | #7 |
Desert Nomad
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
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Yes, the game that is simply titled "Guild Wars" with no subtitle is GW:Prophecies.
It was given that subtitle after the release of GW:Factions, because ANET felt that each campaign needed a subtitle to avoid confusion. |
Dec 23, 2011, 07:13 PM // 19:13 | #8 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Yes. Sort of like Star Wars became "A New Hope" after The Empire Strikes Back was released.
................ |
Dec 23, 2011, 07:39 PM // 19:39 | #9 |
Ascalonian Squire
Join Date: Sep 2011
Profession: N/Me
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My Guild Wars just says Guild Wars, it was a pretty big box of stuff when it came out (atleast the one I got) so it was pretty damn cool. When all the Prophecies talk started back in the day I was pretty confused at first :P
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Dec 24, 2011, 07:46 AM // 07:46 | #10 |
Ascalonian Squire
Join Date: Apr 2005
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I wish there was a separate server, with only Prophecies, ahhhh,....those were the days...
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Dec 24, 2011, 08:37 AM // 08:37 | #11 |
Jungle Guide
Join Date: Jun 2006
Location: Boise Idaho
Guild: Druids Of Old (DOO)
Profession: R/Mo
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Dec 24, 2011, 10:02 AM // 10:02 | #12 | |
Academy Page
Join Date: Jan 2006
Guild: Black Widow / House Palomides
Profession: Mo/E
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Quote:
If you go and check the old patch notes you'll see there are relatively few "fixes" compared to what one might expect based on your comment. A few hench issues, which were map(pathing/object placement) issues is nothing, you can still get them stuck from time to time ;p but they are smarter now. On difficulty, i do think about this often, and maybe it's just due to the fact that most people ran through the game with crappy armour/weapons whereas now you can get the top armour within a few hours, instead of needing to go through the entire campaign to Droknar's to get the max. Plus a far smaller skill selection etc. So this i would say is why it seemed a lot tougher, tougher than you'd find HM these days really in most zones. Being able to boost your armour lvls through the wazoo is pretty meh, but with a dual class system it's crazy hard to balance(which is why there is none in GW2) with the amount of skills we have at our disposal these days, and Shadow Form should just be removed from the game imo, or given a much higher recharge, like Spell Breaker. |
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Dec 24, 2011, 04:43 PM // 16:43 | #13 | |
Ascalonian Squire
Join Date: Oct 2011
Profession: R/Me
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Quote:
See: http://wiki.guildwars.com/wiki/Guild_Wars_Trilogy http://wiki.guildwars.com/wiki/Guild...ete_Collection |
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